[osg-users] Transparency problem
christophe.medard at oktal.fr
Thu Oct 18 06:09:26 PDT 2007
For your information my problem of transparency was dut to a point graphists
must be careful of in 3DSMax :
the OSGEXp exporter places a drawable or a geode in the TRANSPARENT_BIN as
soon as at least one face has transparency.
It's a perfeclty reasonable behaviour.
In my case, trees (transparent) and some terrain (opaque) parts were in the
same object : that give rise to sorting problems between the trees and the
very parts of terrain. Having the graphist look over and rectify it, the
order of rendering is perfect now.
Thanks to Robert for pointing out that direction of verification ! ;)
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----- Original Message -----
From: "Robert Osfield" <robert.osfield at gmail.com>
To: "OpenSceneGraph Users" <osg-users at lists.openscenegraph.org>
Sent: Friday, September 28, 2007 9:34 AM
Subject: Re: [osg-users] Transparency problem
I have seem problems like in your screenshot when items like roads and
grass are placed incorrectly into the transparent bin, or the items
like the trees are placed in the opaque bin.
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